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	<title>Bael, Lord of Fear 1.19.2 - Revision history</title>
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	<updated>2026-09-25T18:54:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.you107657.duckdns.org/index.php?title=Bael,_Lord_of_Fear_1.19.2&amp;diff=366&amp;oldid=prev</id>
		<title>imported&gt;Merge: merge.py</title>
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		<updated>2026-09-25T10:55:52Z</updated>

		<summary type="html">&lt;p&gt;merge.py&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{MergeSource|Nightmares}}&lt;br /&gt;
{{DISPLAYTITLE:Bael, Lord of Fear }}{{DescriptionEcho|Bael, Lord of Fear is the evolved form of Fallen One, a Unique Skill that embodies domination through dread. His power distorts the battlefield with overwhelming fear, soul erosion, and shadow-bound servitude}}&lt;br /&gt;
[[Category:Ultimate Skills|Bael, Lord of Fear]]&lt;br /&gt;
{{Nightmares/Skill&lt;br /&gt;
|title=Bael, Lord of Fear&lt;br /&gt;
|image=Bael.jpeg&lt;br /&gt;
&lt;br /&gt;
|Type=Ultimate Skill&lt;br /&gt;
|Obtain Cost=150,000 EP&lt;br /&gt;
|Points to Master=2000&lt;br /&gt;
|Passive=In slot&lt;br /&gt;
&lt;br /&gt;
|Copying/Stealing=&lt;br /&gt;
|Obtaining a Spirit=&lt;br /&gt;
|Race=&lt;br /&gt;
|Combination of Skills=&lt;br /&gt;
|Other= Master [[Fallen One 1.19.2|Fallen one]]&lt;br /&gt;
|Other2= Reach 150,000 EP&lt;br /&gt;
|Other3=&lt;br /&gt;
|Previous=&lt;br /&gt;
|Next=&lt;br /&gt;
}}&lt;br /&gt;
== Usage ==&lt;br /&gt;
=== Passive ===&lt;br /&gt;
*[Passive, In Slot] User gains strenghen 8 (12 when mastered)&lt;br /&gt;
*[Passive, True] Turns the user into a majin.&lt;br /&gt;
*[Passive, In Slot] Deals spiritual damage to non majins&lt;br /&gt;
===Active===&lt;br /&gt;
*[Active, Press] Fear Field - Creates area of fear in a 20 block radius, the fear effect becomes stronger as you are outnumbered. Allys are those named by you while enemies are the rest&lt;br /&gt;
*[Active, Active] Soul Drain - Deals spiritual damage by default 250 and when mastered 250 * 1.5. Restores MP for the damage dealth.&lt;br /&gt;
*[Active, Press] Arise - Pressing the mode while looking at a lingering soul will create a Shadow Warrior version of the mob you killed, at the cost of the target&amp;#039;s EP before you killed them PERMANENTLY. This REDUCES YOUR MAX MP BY THE TARGET&amp;#039;S EP. Includes Otherworlders but not bosses. Shadow Warriors are loyal to the player and act like a permanent subordinate.&lt;br /&gt;
*[Active, Hold] Soul Guard - Counter, sets stats back after stopping&lt;br /&gt;
*[Active, Press] Spirit execution - Instantly kills enemyies if they don&amp;#039;t have a ultimate skill, if they have one deals 10,000 spiritual damage. On kill gives Absorption, Speed, Strenght and Regeneration effects.&lt;br /&gt;
*[Active, Press] Shadow Memory - Deals 7,777 abyss damage to enemies that do not have an ultimate skill,  if the target doesn&amp;#039;t have a ultimate skill deals 777,777 Abyss damage. Applys Anti-SKill 1 and Slow Heal 5&lt;br /&gt;
{{Nightmares/SkillsNavbox|state=collapsed}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Merge</name></author>
	</entry>
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