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	<id>https://wiki.you107657.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Haniel</id>
	<title>Haniel - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.you107657.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Haniel"/>
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	<updated>2026-09-25T19:39:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.you107657.duckdns.org/index.php?title=Haniel&amp;diff=895&amp;oldid=prev</id>
		<title>imported&gt;Merge: merge.py</title>
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		<updated>2026-09-25T10:55:52Z</updated>

		<summary type="html">&lt;p&gt;merge.py&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{MergeSource|Nightmares}}&lt;br /&gt;
{{DISPLAYTITLE:「Haniel, Lord of Glory」}}{{DescriptionEcho|&amp;quot;Thou attempts are pityfull, as my Glory shalt outshine thy being forevermore&amp;quot;}} {{Nightmares/WIP}}&lt;br /&gt;
[[Category:Ultimates|Haniel, Lord of Glory]]&lt;br /&gt;
[[Category:Learning and Mastery Increasing Skills]]&lt;br /&gt;
[[Category:Degrade Skills]]&lt;br /&gt;
{{Nightmares/Skill&lt;br /&gt;
|title=「Haniel, Lord of Glory」&lt;br /&gt;
|image=Soon&lt;br /&gt;
&lt;br /&gt;
|Type=Ultimate Skill&lt;br /&gt;
|Obtain Cost=750k MP&lt;br /&gt;
|Points to Master=x&lt;br /&gt;
|Passive=Toggle&lt;br /&gt;
&lt;br /&gt;
|Previous=[[Glorious| Glorious]]&lt;br /&gt;
|Next=[[Hamiel|「Hamiel, King of Splendour」]]&lt;br /&gt;
&lt;br /&gt;
|Copying/Stealing=&lt;br /&gt;
|Race=&lt;br /&gt;
|Other=Master Glorious, have enough MP, win 6 raids and have 100 armour points&lt;br /&gt;
}}&lt;br /&gt;
== Usage ==&lt;br /&gt;
=== Passive ===&lt;br /&gt;
*[Passive, True] Evershining Glory - User does not lose health to spatial attacks and User masters skills faster.&lt;br /&gt;
*[Passive, Toggle] Danger Sense&lt;br /&gt;
*[Passive, Toggle] Hostility Identification - Sense all nearby entities and traps.&lt;br /&gt;
*[Passive, Toggle] Automatic Recovery - Infinite regeneration at 1/2 cost&lt;br /&gt;
*[Passive, Toggle] Accord of Energy - Nullifications and resistances are degraded 1 level. Dodge chances are ignored 70% and crit chances are 80%, guaranteed on mastery. 60% dodge chance and 60% projectile dodge chance, with 100% projectile chance on mastery&lt;br /&gt;
*[Passive, In Slot] Offense-Defense Swap - When In slot, half of the damage the user takes is stored and added to the next attack. this amount is changed each time the user takes damage&lt;br /&gt;
&lt;br /&gt;
{{Nightmares/SkillsNavbox|state=collapsed}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Merge</name></author>
	</entry>
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