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	<id>https://wiki.you107657.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Mad_Knight_1.19.2</id>
	<title>Mad Knight 1.19.2 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.you107657.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Mad_Knight_1.19.2"/>
	<link rel="alternate" type="text/html" href="https://wiki.you107657.duckdns.org/index.php?title=Mad_Knight_1.19.2&amp;action=history"/>
	<updated>2026-09-27T02:45:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://wiki.you107657.duckdns.org/index.php?title=Mad_Knight_1.19.2&amp;diff=16572&amp;oldid=prev</id>
		<title>imported&gt;Merge: merge.py</title>
		<link rel="alternate" type="text/html" href="https://wiki.you107657.duckdns.org/index.php?title=Mad_Knight_1.19.2&amp;diff=16572&amp;oldid=prev"/>
		<updated>2026-09-26T06:24:06Z</updated>

		<summary type="html">&lt;p&gt;merge.py&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:24, 26 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Other=Reincarnation/Reroll&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Other=Reincarnation/Reroll&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;使い方 &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;使用法 &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;受動 &lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;パッシブ &lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;受動, True&lt;/del&gt;] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;アキラメヌモノ Will: User&#039;s desire to never fall in battle grants him 10&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of their Maximum 体力 back upon being reduced to 30&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HP or below. This can only trigger once every 120 seconds. Additionally, for the next 10 seconds after triggering, their 攻撃 Speed and Critical Hit Rate are increased by 40&lt;/del&gt;%&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;受動、真&lt;/ins&gt;] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;アキラメヌモノの意志：戦闘で決して倒れないというユーザーの欲求により、HPが30&lt;/ins&gt;%&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;以下に減少した際に最大体力の10&lt;/ins&gt;%&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;が回復する。これは120秒に1回のみ発動可能。さらに、発動後の最初の10秒間は、攻撃速度とクリティカル発生率が40&lt;/ins&gt;%&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;増加する。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;受動, Toggled&lt;/del&gt;] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;狂騎士&#039;s Fury: While アクティブ, User enters a state of fury, gaining a 50&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase in Physical Damage and 30&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increased Movement Speed. However, thier Defensive 耐性 is reduced by 20&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;during this time.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;受動、切替&lt;/ins&gt;] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;狂騎士の怒り：有効中、ユーザーは怒りの状態に入り、物理ダメージが50&lt;/ins&gt;%&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;増加し、移動速度が30&lt;/ins&gt;%&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;増加する。ただし、この間は防御耐性が20&lt;/ins&gt;%&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;減少する。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===アクティブ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===アクティブ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;有効, Press&lt;/del&gt;] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;憤怒撃: User charges forward in a straight line, striking all enemies in their path. Deals &lt;/del&gt;???% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Physical Damage of the users current weapon and slows enemies hit for 2 seconds. If the skill lands on 3 or more targets, the skill&#039;s cooldown is reduced by 5 seconds.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;活動、押下&lt;/ins&gt;] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;憤怒撃：ユーザーは一直線に突進し、進路上のすべての敵を攻撃する。ユーザーの現在の武器の物理ダメージの&lt;/ins&gt;???%&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;を与え、ヒットした敵を2秒間鈍化させる。このスキルが3体以上のターゲットにヒットした場合、スキルのクールダウンが5秒短縮される。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;有効, Press&lt;/del&gt;] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; Lancelot’s 決死の抵抗: User channels their inner rage for 5 seconds, during which they becomes immune to any form of crowd control (Including 無限&lt;/del&gt;(インフィニティ) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prison) Upon completion of the skill, User performs a 壊滅的 AoE attack, dealing 500&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Physical Damage based on their held weapon in a 10x10 (15x15 mastered) area around him and gaining 200&lt;/del&gt;% &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the 与ダメージ as HP back. The cooldown of this skill is 60 seconds.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;活動、押下&lt;/ins&gt;] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ランセロットの決死の抵抗：ユーザーは5秒間内なる怒りを解放し、その間あらゆる形態のクラウドコントロール（無限&lt;/ins&gt;(インフィニティ)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;の牢獄を含む）に対して免疫を得る。スキルの完了時、ユーザーは自身の周囲の10x10（極めると15x15）の範囲内の手持ちの武器に基づいた500&lt;/ins&gt;%&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;の物理ダメージを与える強力な範囲攻撃を行い、与えたダメージの200&lt;/ins&gt;%&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;をHPとして回復する。このスキルのクールダウンは60秒である。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;有効, Press&lt;/del&gt;] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;狂戦士の耐久力: Grants the user 吸収 and resistance for each enemy that is within a 15x15 radius. The more enemies around them, the stronger their defense. The effect can stack up to 5 times.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;活動、押下&lt;/ins&gt;] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;狂戦士の耐久力：15x15の範囲内にいる敵ごとに、ユーザーに吸収と耐性を付与する。周囲の敵が多いほど、防御力が高くなる。この効果は最大5回までスタック可能。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Nightmares/SkillsNavbox|state=collapsed}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Nightmares/SkillsNavbox|state=collapsed}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Merge</name></author>
	</entry>
	<entry>
		<id>https://wiki.you107657.duckdns.org/index.php?title=Mad_Knight_1.19.2&amp;diff=14545&amp;oldid=prev</id>
		<title>imported&gt;Merge: merge.py</title>
		<link rel="alternate" type="text/html" href="https://wiki.you107657.duckdns.org/index.php?title=Mad_Knight_1.19.2&amp;diff=14545&amp;oldid=prev"/>
		<updated>2026-09-26T04:52:39Z</updated>

		<summary type="html">&lt;p&gt;merge.py&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:52, 26 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Merge</name></author>
	</entry>
	<entry>
		<id>https://wiki.you107657.duckdns.org/index.php?title=Mad_Knight_1.19.2&amp;diff=9119&amp;oldid=prev</id>
		<title>imported&gt;Merge: merge.py</title>
		<link rel="alternate" type="text/html" href="https://wiki.you107657.duckdns.org/index.php?title=Mad_Knight_1.19.2&amp;diff=9119&amp;oldid=prev"/>
		<updated>2026-09-25T10:55:52Z</updated>

		<summary type="html">&lt;p&gt;merge.py&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:55, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Other=Reincarnation/Reroll&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Other=Reincarnation/Reroll&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Usage &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;使い方 &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Passive &lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;受動 &lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Passive&lt;/del&gt;, True] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unyielding &lt;/del&gt;Will: User&#039;s desire to never fall in battle grants him 10% of their Maximum &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Health &lt;/del&gt;back upon being reduced to 30% HP or below. This can only trigger once every 120 seconds. Additionally, for the next 10 seconds after triggering, their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Attack &lt;/del&gt;Speed and Critical Hit Rate are increased by 40%.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;受動&lt;/ins&gt;, True] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;アキラメヌモノ &lt;/ins&gt;Will: User&#039;s desire to never fall in battle grants him 10% of their Maximum &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;体力 &lt;/ins&gt;back upon being reduced to 30% HP or below. This can only trigger once every 120 seconds. Additionally, for the next 10 seconds after triggering, their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;攻撃 &lt;/ins&gt;Speed and Critical Hit Rate are increased by 40%.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Passive&lt;/del&gt;, Toggled] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mad Knight&lt;/del&gt;&#039;s Fury: While &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;active&lt;/del&gt;, User enters a state of fury, gaining a 50% increase in Physical Damage and 30% increased Movement Speed. However, thier Defensive &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Resistance &lt;/del&gt;is reduced by 20% during this time.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;受動&lt;/ins&gt;, Toggled] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;狂騎士&lt;/ins&gt;&#039;s Fury: While &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;アクティブ&lt;/ins&gt;, User enters a state of fury, gaining a 50% increase in Physical Damage and 30% increased Movement Speed. However, thier Defensive &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;耐性 &lt;/ins&gt;is reduced by 20% during this time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Active&lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;アクティブ&lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Active&lt;/del&gt;, Press] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wrathful Strike&lt;/del&gt;: User charges forward in a straight line, striking all enemies in their path. Deals ???% Physical Damage of the users current weapon and slows enemies hit for 2 seconds. If the skill lands on 3 or more targets, the skill&#039;s cooldown is reduced by 5 seconds.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;有効&lt;/ins&gt;, Press] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;憤怒撃&lt;/ins&gt;: User charges forward in a straight line, striking all enemies in their path. Deals ???% Physical Damage of the users current weapon and slows enemies hit for 2 seconds. If the skill lands on 3 or more targets, the skill&#039;s cooldown is reduced by 5 seconds.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Active&lt;/del&gt;, Press]  Lancelot’s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Final Stand&lt;/del&gt;: User channels their inner rage for 5 seconds, during which they becomes immune to any form of crowd control (Including &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Infinity &lt;/del&gt;prison) Upon completion of the skill, User performs a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;devastating &lt;/del&gt;AoE attack, dealing 500% Physical Damage based on their held weapon in a 10x10 (15x15 mastered) area around him and gaining 200% of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage dealt &lt;/del&gt;as HP back. The cooldown of this skill is 60 seconds.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;有効&lt;/ins&gt;, Press]  Lancelot’s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;決死の抵抗&lt;/ins&gt;: User channels their inner rage for 5 seconds, during which they becomes immune to any form of crowd control (Including &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;無限(インフィニティ) &lt;/ins&gt;prison) Upon completion of the skill, User performs a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;壊滅的 &lt;/ins&gt;AoE attack, dealing 500% Physical Damage based on their held weapon in a 10x10 (15x15 mastered) area around him and gaining 200% of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;与ダメージ &lt;/ins&gt;as HP back. The cooldown of this skill is 60 seconds.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Active&lt;/del&gt;, Press] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Berserker&#039;s Endurance&lt;/del&gt;: Grants the user &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Absorption &lt;/del&gt;and resistance for each enemy that is within a 15x15 radius. The more enemies around them, the stronger their defense. The effect can stack up to 5 times.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;有効&lt;/ins&gt;, Press] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;狂戦士の耐久力&lt;/ins&gt;: Grants the user &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;吸収 &lt;/ins&gt;and resistance for each enemy that is within a 15x15 radius. The more enemies around them, the stronger their defense. The effect can stack up to 5 times.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Nightmares/SkillsNavbox|state=collapsed}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Nightmares/SkillsNavbox|state=collapsed}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Merge</name></author>
	</entry>
	<entry>
		<id>https://wiki.you107657.duckdns.org/index.php?title=Mad_Knight_1.19.2&amp;diff=1302&amp;oldid=prev</id>
		<title>imported&gt;Merge: merge.py</title>
		<link rel="alternate" type="text/html" href="https://wiki.you107657.duckdns.org/index.php?title=Mad_Knight_1.19.2&amp;diff=1302&amp;oldid=prev"/>
		<updated>2026-09-25T10:55:52Z</updated>

		<summary type="html">&lt;p&gt;merge.py&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{MergeSource|Nightmares}}&lt;br /&gt;
&lt;br /&gt;
{{DISPLAYTITLE:Mad Knight}}{{DescriptionEcho|WIP}}&lt;br /&gt;
[[Category:Unique Skills|Mad Knight]]&lt;br /&gt;
{{Nightmares/Skill&lt;br /&gt;
|title=Mad Knight&lt;br /&gt;
|image=Knight.png&lt;br /&gt;
&lt;br /&gt;
|Type=Unique Skill&lt;br /&gt;
|Obtain Cost=75K MP&lt;br /&gt;
|Points to Master=1000&lt;br /&gt;
|Passive=Toggle&lt;br /&gt;
&lt;br /&gt;
|Next=???&lt;br /&gt;
&lt;br /&gt;
|Copying/Stealing=&lt;br /&gt;
|Race=&lt;br /&gt;
|Other=Reincarnation/Reroll&lt;br /&gt;
}}&lt;br /&gt;
== Usage ==&lt;br /&gt;
=== Passive ===&lt;br /&gt;
*[Passive, True] Unyielding Will: User&amp;#039;s desire to never fall in battle grants him 10% of their Maximum Health back upon being reduced to 30% HP or below. This can only trigger once every 120 seconds. Additionally, for the next 10 seconds after triggering, their Attack Speed and Critical Hit Rate are increased by 40%.&lt;br /&gt;
*[Passive, Toggled] Mad Knight&amp;#039;s Fury: While active, User enters a state of fury, gaining a 50% increase in Physical Damage and 30% increased Movement Speed. However, thier Defensive Resistance is reduced by 20% during this time.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Active===&lt;br /&gt;
*[Active, Press] Wrathful Strike: User charges forward in a straight line, striking all enemies in their path. Deals ???% Physical Damage of the users current weapon and slows enemies hit for 2 seconds. If the skill lands on 3 or more targets, the skill&amp;#039;s cooldown is reduced by 5 seconds.&lt;br /&gt;
*[Active, Press]  Lancelot’s Final Stand: User channels their inner rage for 5 seconds, during which they becomes immune to any form of crowd control (Including Infinity prison) Upon completion of the skill, User performs a devastating AoE attack, dealing 500% Physical Damage based on their held weapon in a 10x10 (15x15 mastered) area around him and gaining 200% of the damage dealt as HP back. The cooldown of this skill is 60 seconds.&lt;br /&gt;
*[Active, Press] Berserker&amp;#039;s Endurance: Grants the user Absorption and resistance for each enemy that is within a 15x15 radius. The more enemies around them, the stronger their defense. The effect can stack up to 5 times.&lt;br /&gt;
{{Nightmares/SkillsNavbox|state=collapsed}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Merge</name></author>
	</entry>
</feed>