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	<id>https://wiki.you107657.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Sniper</id>
	<title>Sniper - Revision history</title>
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	<updated>2026-09-25T18:01:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.you107657.duckdns.org/index.php?title=Sniper&amp;diff=2002&amp;oldid=prev</id>
		<title>imported&gt;Merge: merge.py</title>
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		<updated>2026-09-25T10:55:52Z</updated>

		<summary type="html">&lt;p&gt;merge.py&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{MergeSource|Reincarnated}}&lt;br /&gt;
{{DISPLAYTITLE:Sniper}}{{DescriptionEcho|Deal damage from afar while using different bullets to get past resistances and ensure a quick kill.}}&lt;br /&gt;
[[Category:Unique Skills|Sniper]]&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Sniper&lt;br /&gt;
|image=Sniper.png&lt;br /&gt;
&lt;br /&gt;
|Type=Unique Skill&lt;br /&gt;
|Obtain Cost=50000 MP&lt;br /&gt;
|Points to Learn=&lt;br /&gt;
|Points to Master=1000&lt;br /&gt;
|Passive=In Slot · Toggle&lt;br /&gt;
&lt;br /&gt;
|Copying/Stealing=&lt;br /&gt;
|Obtaining a Spirit=&lt;br /&gt;
|Race=&lt;br /&gt;
|Combination of Skills=&lt;br /&gt;
|Other=Reincarnation/Skill Reroll&lt;br /&gt;
}}&lt;br /&gt;
== Usage ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=== Passive ===&lt;br /&gt;
* [Passive - Toggle + In Slot] &amp;#039;&amp;#039;&amp;#039;[[Abilities/Skills/Spatial Manipulation|Spatial Manipulation]]&amp;#039;&amp;#039;&amp;#039;: x2 Spatial Damage &amp;amp; Warp Shot [In Slot while in this Mode]&lt;br /&gt;
** When active, non-magic projectiles (Arrows, Spear, Kunai, Sniper Bullet, Web Bullet, Potions, Thrown Item (from Thrower), Egg, Ender Pearl, Firework Rocket, Snowball, Trident) will automatically warp to the back of the looked-at target&amp;#039;s head and shot at the speed of the original speed multiplied by the warp shot level. Sneak to not warp shot while shooting. Cost 50 MP each warp.&lt;br /&gt;
** When activated, grant the user warp shot level of 0.5. Press again to deactivate. (Stackable)&lt;br /&gt;
&lt;br /&gt;
* [Passive - Toggle] - [[Abilities/Skills/Magic Sense|&amp;#039;&amp;#039;&amp;#039;Magic Sense&amp;#039;&amp;#039;&amp;#039;]] : Same as normal. Treated as Mastered.&lt;br /&gt;
&lt;br /&gt;
* [Passive - Toggle] - &amp;#039;&amp;#039;&amp;#039;Predictive Calculation&amp;#039;&amp;#039;&amp;#039; : 10% Chance to auto-dodge an attack. 50% Chance to ignore dodge on enemies. Nullification is treated as resistance and resistance is bypassed. Magic Jamming&amp;#039;s damage mitigation is ignored.&lt;br /&gt;
&lt;br /&gt;
=== Active ===&lt;br /&gt;
* [Active - Press] &amp;#039;&amp;#039;&amp;#039;Create Weapon&amp;#039;&amp;#039;&amp;#039; : If used when not looking at a mob, creates a Walther P99 Pistol in the player&amp;#039;s empty hand [Sneak Right-clicking to change Bullet Mode: Magic and Physical. Physical Bullet consumes 100 AP and deals 30 Physical Damage - 1s (0s with mastery) cooldown, Magic Bullet consumes 100 MP and deals 100 (200 with Mastery) Magic Damage - 3s (0s with mastery) cooldown. If Sniper is actively in a slot and is mastered, the bullets will teleport behind a looked at enemy when fired instead]. If activated while looking at an entity or already having a pistol in 1 hand, throws a grenade at the mob which explodes and deals damage in a 5x5 block radius - 3s cooldown (1s with mastery).&lt;br /&gt;
** Magic Bullet will apply severance if Warp Shot is active&lt;br /&gt;
{{SkillsNavbox|state=collapsed}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Merge</name></author>
	</entry>
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