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	<id>https://wiki.you107657.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Unyielding</id>
	<title>Unyielding - Revision history</title>
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	<updated>2026-09-25T19:43:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.you107657.duckdns.org/index.php?title=Unyielding&amp;diff=2198&amp;oldid=prev</id>
		<title>imported&gt;Merge: merge.py</title>
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		<updated>2026-09-25T10:55:52Z</updated>

		<summary type="html">&lt;p&gt;merge.py&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{MergeSource|Reincarnated}}&lt;br /&gt;
{{DISPLAYTITLE:Unyielding}}{{DescriptionEcho|Draw power from loyal allies. Fortify subordinates and seamlessly switch to a backup body to stay in the fight.}}&lt;br /&gt;
[[Category:Unique Skills|Unyielding]]&lt;br /&gt;
[[Category:Plundering Skills|Unyielding]]&lt;br /&gt;
{{Skill&lt;br /&gt;
|title=Unyielding&lt;br /&gt;
|image=Unyielding.png&lt;br /&gt;
&lt;br /&gt;
|Type=Unique Skill&lt;br /&gt;
|Obtain Cost=60000 MP&lt;br /&gt;
|Points to Learn=&lt;br /&gt;
|Points to Master=1000&lt;br /&gt;
|Passive=True&lt;br /&gt;
&lt;br /&gt;
|Copying/Stealing=&lt;br /&gt;
|Obtaining a Spirit=&lt;br /&gt;
|Race=&lt;br /&gt;
|Combination of Skills=&lt;br /&gt;
|Other=Reincarnation/Skill Reroll&lt;br /&gt;
}}&lt;br /&gt;
== Usage ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;!!! You can NOT gain Skills from Players UNLESS the world is in Hardcore Mode (ONE LIFE) !!!&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Passive ===&lt;br /&gt;
* [Passive - True] - &amp;#039;&amp;#039;&amp;#039;Unyield&amp;#039;&amp;#039;&amp;#039;: Once a mob is named by the user, it will gain 1 (2 with Mastery) Unyielding Point each 5s that it’s 30 blocks around the player, this will decrease if the mob is too far away. If a subordinate dies to a damage source not from the owner, the user will gain 10% of the sub’s EP for each 120 points (10 minutes) it has - The maximum amount of EP can gain is 100% = 1200 points (100 minutes).&lt;br /&gt;
** To gain the fallen Subordinates’ skills/magics/battlewills, the Subordinate needs to have at least 120 points for Skills, Battlewills, Magic, and 600 points for Unique Skills.&lt;br /&gt;
&lt;br /&gt;
=== Active ===&lt;br /&gt;
* [Active - Press] - &amp;#039;&amp;#039;&amp;#039;Backup&amp;#039;&amp;#039;&amp;#039;: Upon activation, at the MP cost equal to 25% of the user’s max MP, spawn an immobile Body with all your EP and no skills at where the user is. When activated again, transfer the user’s soul to where the Body is and spawn a new Body where the user is, swap their Equipments in Armor and Hand slots (other slots are untouched) - Shift activate to remove the Backup Body. If the user dies when there’s a Backup available, automatically transfer them to that Backup (If KeepInventory is off, items in Armor and Hand slots of the user will spawn where they’re supposed to die, else those will spawn where the Backup is). Only works Multi-Dimensionally with Mastery.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{SkillsNavbox|state=collapsed}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Merge</name></author>
	</entry>
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