Blocks/Magic engine: Difference between revisions

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Blocks/Magic engine
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imported>Merge
merge.py
 
imported>Merge
merge.py
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| lavasusceptible = No
| lavasusceptible = No
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}}
== Usage ==
== 使い方 ==
''To activate, you need to right click the magic engine to work.''<br>
''アクティブにするには、魔法エンジンを右クリックして稼働させる必要があります。''<br>


While active will reduce the surrounding area's Magicule by 1000 in a 16 block radius, which makes it 32x32x32 area of lower magicule level. <br>
アクティブの間は、16ブロックの範囲内で周囲のエリアの魔素を1000減少させ、32x32x32のエリアの魔素レベルを低下させます。 <br>
'''''(Configurable)'''''<br>
'''''(設定可能)'''''<br>


Mobs will not spawn in that if the area magicule level is under 10 (configurable). <br>
エリアの魔素レベルが10未満の場合、その場所にモブはスポーンしません(設定可能)。 <br>
'''Higher Magicule areas will require more Magic Engine at once to stop monsters from spawning.'''<br>
'''魔素レベルが高いエリアでは、モンスターのスポーンを止めるために一度により多くの魔法エンジンが必要になります。'''<br>




Mobs also will not target enemies if they are in an area that has under 10 magicule, ''unless already aggroed, attacked or already inside the lowered area.'' <br>
Mobs also will not target enemies if they are in an area that has under 10 magicule, ''unless already aggroed, attacked or already inside the lowered area.'' <br>


'''This lower Magicule level will also affect the players/mobs magicule regeneration (since the default rate is area magicule / 100 per 10 ticks).'''
'''This lower 魔素 level will also affect the players/mobs magicule regeneration (since the default rate is area magicule / 100 per 10 ticks).'''


== How to see/visualise the range ==
== How to see/visualise the range ==
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Toggling the hitboxes for creatures (F3), shows the area of effect of a magic engine. You do not need an addon for this feature.
Toggling the hitboxes for creatures (F3), shows the area of effect of a magic engine. You do not need an addon for this feature.


==Crafting==
==作成中==
{{Crafting
{{Crafting
   |A1= Stone Bricks |B1= High Quality Magic Crystal |C1= Stone Bricks
   |A1= Stone Bricks |B1= High Quality Magic Crystal |C1= Stone Bricks

Revision as of 10:55, 25 September 2026

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使い方

アクティブにするには、魔法エンジンを右クリックして稼働させる必要があります。

アクティブの間は、16ブロックの範囲内で周囲のエリアの魔素を1000減少させ、32x32x32のエリアの魔素レベルを低下させます。
(設定可能)

エリアの魔素レベルが10未満の場合、その場所にモブはスポーンしません(設定可能)。
魔素レベルが高いエリアでは、モンスターのスポーンを止めるために一度により多くの魔法エンジンが必要になります。


Mobs also will not target enemies if they are in an area that has under 10 magicule, unless already aggroed, attacked or already inside the lowered area.

This lower 魔素 level will also affect the players/mobs magicule regeneration (since the default rate is area magicule / 100 per 10 ticks).

How to see/visualise the range

A person showing the area of effect

Toggling the hitboxes for creatures (F3), shows the area of effect of a magic engine. You do not need an addon for this feature.

作成中

Ingredients Crafting recipe
Stone Bricks +
High Quality Magic Crystal +
Pure Magisteel Ingot
Stone BricksHigh Quality Magic CrystalStone BricksStone BricksPure Magisteel IngotStone BricksStone BricksStone BricksStone Bricks
Stone Brick Magic Engine
Ingredients Crafting recipe
Bricks +
High Quality Magic Crystal +
Pure Magisteel Ingot
BricksHigh Quality Magic CrystalBricksBricksPure Magisteel IngotBricksBricksBricksBricks
Brick Magic Engine