Config/Gamerules: Difference between revisions
Config/Gamerules
imported>Merge merge.py |
imported>Merge merge.py |
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! | ! 名前 !! Description !! デフォルト Value !! Valid Values | ||
|- | |- | ||
| epDeathPenalty || The percentage of EP that the player will lose when respawning || 5 || 0 - 100 | | epDeathPenalty || The percentage of EP that the player will lose when respawning || 5 || 0 - 100 | ||
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| epSteal || Enables certain skills to steal EP from Players || false || true - false | | epSteal || Enables certain skills to steal EP from Players || false || true - false | ||
|- | |- | ||
| labyrinthDeath || Allows players to die in the | | labyrinthDeath || Allows players to die in the 迷宮 Dimension instead of getting teleport out at 1HP || false || true - false | ||
|- | |- | ||
| labyrinthPvp || Allows players to pvp in the | | labyrinthPvp || Allows players to pvp in the 迷宮 Dimension || true || true - false | ||
|- | |- | ||
| maxAP || Maximum | | maxAP || Maximum オーラ Possible || 1000000000 || 0 - 2147483647 | ||
|- | |- | ||
| maxMP || Maxiumum | | maxMP || Maxiumum 魔素 Possible || 1000000000 || 0 - 2147483647 | ||
|- | |- | ||
| minEP || Minimum EP a Player can reach while playing || 100 || | | minEP || Minimum EP a Player can reach while playing || 100 || | ||
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| playerNaming || Allows players to be named by others || true || true - false | | playerNaming || Allows players to be named by others || true || true - false | ||
|- | |- | ||
| skillGriefing || Determines if | | skillGriefing || Determines if スキル/魔法/気闘法 can grief blocks || true || true - false | ||
|- | |- | ||
| skillSteal || Enables certain skills to steal | | skillSteal || Enables certain skills to steal スキル from Players instead of copying || true || true - false | ||
|- | |- | ||
| disableSpiritualLimit || Disables the limit of EP for daemons outside hell without a name or awakening || false || true - false | | disableSpiritualLimit || Disables the limit of EP for daemons outside hell without a name or awakening || false || true - false | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! | ! 名前 !! Description !! デフォルト Value !! Valid Values | ||
|- | |- | ||
| colossusRespawn || Respawns the | | colossusRespawn || Respawns the エレメンタルコロッサス when a player who hasn't won against a colossus before reaches the arena in the 迷宮 || false || true - false | ||
|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! | ! 名前 !! Description !! デフォルト Value !! Valid Values | ||
|- | |- | ||
| epGain || How much percentage of EP that mobs can give when killed || 3 || 0 - 100 | | epGain || How much percentage of EP that mobs can give when killed || 3 || 0 - 100 | ||
|- | |- | ||
| maxApGain || Maximum amount of | | maxApGain || Maximum amount of オーラ an entity can gain at once from killing a target || 1000000000 || 0 - 2147483647 | ||
|- | |- | ||
| maxMpGain || Maximum amount of | | maxMpGain || Maximum amount of 魔素 an entity can gain at once from killing a target || 1000000000 || 0 - 2147483647 | ||
|- | |- | ||
| playerEP || How much percentage of default EP value that fallen players can be used for EP gain calculation || 100 || 0-100 | | playerEP || How much percentage of default EP value that fallen players can be used for EP gain calculation || 100 || 0-100 | ||
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| vanillaEP || How much percentage of default EP value that vanilla mobs can be used for EP gain calculation || 100 || 0 - 100 | | vanillaEP || How much percentage of default EP value that vanilla mobs can be used for EP gain calculation || 100 || 0 - 100 | ||
|} | |} | ||
= | = 雑談する = | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! | ! 名前 !! Description !! デフォルト Value !! Valid Values | ||
|- | |- | ||
| tensuraDisplayName || Display the tensura name if the player is named || false || true - false | | tensuraDisplayName || Display the tensura name if the player is named || false || true - false | ||
|} | |} | ||
= | = その他 = | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! | !名前 !! Description !! デフォルト Value !! Valid Values | ||
|- | |- | ||
| demonLordAwaken || The amount of | | demonLordAwaken || The amount of 魂 Points needed to be a True Demon 精霊王 || 10000 || 0 - ? | ||
|- | |- | ||
| demonLordSeed || The amount of EP needed to be a Demon | | demonLordSeed || The amount of EP needed to be a Demon 精霊王 Seed || 200000 || 0 - ? | ||
|- | |- | ||
| forceHarvestFestival || The souls required to force a harvest festival || 20000 || 0 - 2147483 | | forceHarvestFestival || The souls required to force a harvest festival || 20000 || 0 - 2147483 | ||
| Line 83: | Line 83: | ||
| experimentalFeature || Allow experimental features from Tensura:Reincarnated to be used || true || true - false | | experimentalFeature || Allow experimental features from Tensura:Reincarnated to be used || true || true - false | ||
|- | |- | ||
| [[Mechanics/ | | [[Mechanics/ハードコア種族|hardcoreRace]] || Makes some Races harder to play as || false || true - false | ||
|- | |- | ||
| noUniqueStart || Starts with a buff in MP/AP but no | | noUniqueStart || Starts with a buff in MP/AP but no ユニークスキル || false || true - false | ||
|- | |- | ||
| [[Mechanics/Reset | | [[Mechanics/Reset カウンター(反撃)|resetCounterBonusUnique]] || Gains more ユニーク skills on resetting based on how many Reset Counters per skill. Maximum skills dictated by [[Config/コモン|maxCounterBonus]] || 0 || 0 - ? | ||
|- | |- | ||
| [[Mechanics/Reset | | [[Mechanics/Reset カウンター(反撃)|resetIncompletePenalty]] || Number of points gets removed from the Reset カウンター(反撃) when a player uses any reset scroll while not meeting the requirement || 0 || 0 - ? | ||
|- | |- | ||
| [[Mechanics/Rimuru Mode|rimuruMode]] || | | [[Mechanics/Rimuru Mode|rimuruMode]] || リムルとしてスタート || false || true - false | ||
|- | |- | ||
| skillBeforeRace || GainsUnique | | skillBeforeRace || GainsUnique スキル before choosing race || false || true - false | ||
|- | |- | ||
| trulyUnique || Removes owned | | trulyUnique || Removes owned ユニークスキル from reincarnation skill list || false || true - false | ||
|- | |- | ||
| DisableNullification || Disables nullification skills from being used || false || true - false | | DisableNullification || Disables nullification skills from being used || false || true - false | ||
Revision as of 10:55, 25 September 2026
収録元: Reincarnated
Tutorial Video
<youtube>https://www.youtube.com/watch?v=uGrdaj56NJw</youtube>
Player
| 名前 | Description | デフォルト Value | Valid Values |
|---|---|---|---|
| epDeathPenalty | The percentage of EP that the player will lose when respawning | 5 | 0 - 100 |
| epSteal | Enables certain skills to steal EP from Players | false | true - false |
| labyrinthDeath | Allows players to die in the 迷宮 Dimension instead of getting teleport out at 1HP | false | true - false |
| labyrinthPvp | Allows players to pvp in the 迷宮 Dimension | true | true - false |
| maxAP | Maximum オーラ Possible | 1000000000 | 0 - 2147483647 |
| maxMP | Maxiumum 魔素 Possible | 1000000000 | 0 - 2147483647 |
| minEP | Minimum EP a Player can reach while playing | 100 | |
| mpSkillCost | The percentage of MP that the player will lose when gaining a new skill | 100 | 0 - 100 |
| playerMindControl | Enables certain skills to mind control Players | true | true - false |
| playerNaming | Allows players to be named by others | true | true - false |
| skillGriefing | Determines if スキル/魔法/気闘法 can grief blocks | true | true - false |
| skillSteal | Enables certain skills to steal スキル from Players instead of copying | true | true - false |
| disableSpiritualLimit | Disables the limit of EP for daemons outside hell without a name or awakening | false | true - false |
| disableDaemonAutoMagic | Disables automatic obtainment of aspectual magic upon evolution for daemons | false | true - false |
Spawning
| 名前 | Description | デフォルト Value | Valid Values |
|---|---|---|---|
| colossusRespawn | Respawns the エレメンタルコロッサス when a player who hasn't won against a colossus before reaches the arena in the 迷宮 | false | true - false |
Drops
| 名前 | Description | デフォルト Value | Valid Values |
|---|---|---|---|
| epGain | How much percentage of EP that mobs can give when killed | 3 | 0 - 100 |
| maxApGain | Maximum amount of オーラ an entity can gain at once from killing a target | 1000000000 | 0 - 2147483647 |
| maxMpGain | Maximum amount of 魔素 an entity can gain at once from killing a target | 1000000000 | 0 - 2147483647 |
| playerEP | How much percentage of default EP value that fallen players can be used for EP gain calculation | 100 | 0-100 |
| spawnerEP | How much percentage of default EP value that mobs spawned from Spawners can be used for EP gain calculation | 10 | 0 - 100 |
| vanillaEP | How much percentage of default EP value that vanilla mobs can be used for EP gain calculation | 100 | 0 - 100 |
雑談する
| 名前 | Description | デフォルト Value | Valid Values |
|---|---|---|---|
| tensuraDisplayName | Display the tensura name if the player is named | false | true - false |
その他
| 名前 | Description | デフォルト Value | Valid Values |
|---|---|---|---|
| demonLordAwaken | The amount of 魂 Points needed to be a True Demon 精霊王 | 10000 | 0 - ? |
| demonLordSeed | The amount of EP needed to be a Demon 精霊王 Seed | 200000 | 0 - ? |
| forceHarvestFestival | The souls required to force a harvest festival | 20000 | 0 - 2147483 |
| experimentalFeature | Allow experimental features from Tensura:Reincarnated to be used | true | true - false |
| hardcoreRace | Makes some Races harder to play as | false | true - false |
| noUniqueStart | Starts with a buff in MP/AP but no ユニークスキル | false | true - false |
| resetCounterBonusUnique | Gains more ユニーク skills on resetting based on how many Reset Counters per skill. Maximum skills dictated by maxCounterBonus | 0 | 0 - ? |
| resetIncompletePenalty | Number of points gets removed from the Reset カウンター(反撃) when a player uses any reset scroll while not meeting the requirement | 0 | 0 - ? |
| rimuruMode | リムルとしてスタート | false | true - false |
| skillBeforeRace | GainsUnique スキル before choosing race | false | true - false |
| trulyUnique | Removes owned ユニークスキル from reincarnation skill list | false | true - false |
| DisableNullification | Disables nullification skills from being used | false | true - false |
| NpcGrief | Enables humanoid NPCs to interact with the environment regardless of mobGriefing | true | true - false |