Mood Maker

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収録元: Nightmares

{{#description2:"Honestly, not in the mood to make a Funny text rn"}}"Honestly, not in the mood to make a Funny text rn"

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「Mood Maker, Lord of Psychology」
Type
Ultimate Skill
Obtain Cost
500k MP
Points to Master
x
Passive
Toggle
Evolution
Previous
Obtaining
Other
Master Tuner, have enough MP, use Destiny Change atleast 100 Times. IMPORTANT: YOU NEED TO HAVE ACTIVATED DESTINY CHANGE VERY RECEntly

Usage

Passive

  • [Passive, True] Destiny Alteration - If the player would die, instead restore them to full HP, remove negative status effects, and restore their MP and AP up to 75% (100% with Mastery) of their maximum total. This applies for EACH type of damage once a Minecraft day (20 minutes). Once this ability is triggered, the skill will start its 20 mins cooldown, the skill can still be used during the cooldown, when the 20 mins cooldown runs out, the user can again revive from the death type that they already endured during the last 20 mins.
  • [Passive, In-Slot] Unexpected Manipulation - The user gains buffs at the following HP thresholds:
    • 100% HP: Strength 5, 15% Auto Dodge, + 0.2 Attack Speed, + 0.04 Movement Speed, + 1 Swim Speed
    • 75% HP: Strength 10, 30% Auto Dodge, + 0.3 Attack Speed, + 0.05 Movement Speed, + 2 Swim Speed
    • 50% HP: Strengthened 5, 45% Auto Dodge, + 0.4 Attack Speed, + 0.06 Movement Speed, + 3 Swim Speed
    • 25% HP: Strengthened 10, 69% Auto Dodge, + 0.6 Attack Speed, + 0.08 Movement Speed, + 4 Swim Speed

Actives

  • [Active, Press] Destiny Alteration - The player can deny their current situation and use Destiny Alteration to change it, the player "dies" but is instead restored to full HP, remove negative status effects, and restore their MP and AP up to 75% (100% with Mastery) of their maximum total. When used, it will randomly take a Damage Type they haven't been killed by and "kill them" with it, placing it on a 20 Minute cooldown.
  • [Active, Press] Mood Booster - The user can increase their mood, their mood starts at 0 each time they die, or use Destiny Alteration. When their mood. It increases their Mood by 1. Every level of Mood they have, the user gains a Level of Luck and a 10% Critical Modifier. Their Mood can go up to 10. When their Mood is at 8 or higher, they gain Resistance 1, and when at 10, it is Resistance 2.