Babylon

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収録元: Nightmares

{{#description2:WIP}}WIP

Babylon
Type
Unique Skill
Obtain Cost
80K MP
Points to Master
1000
Passive
Toggle

Usage

Passive

  • [Passive, In-Slot] Golden Rule - Grants a permanent Luck 5 effect.

Active

  • [Active, Press] Enkidu - At the cost of 25,000MP, imprisons the mob/player in holy chains the player is looking at. Seals all movement and skill usage. Enkidu scales its effect based on factors such as Divinity, TDL/TD/TH, TDL and TD seed/Hero Egg. Enkidu can only be used on targets with equal or more EP. Enkidu has a base duration of 20 seconds, with having the Hero Egg or Demon Lord Seed increases to 30, and being awakened makes it 50 seconds. This has a cooldown of 60 seconds, with it being 10 seconds if you fail to use it.
  • [Active, Press] King’s Storehouse - Open a Spatial Storage for weapons. To fuel the Gate of Babylon. The slot a weapon is placed in correlates to the damage that projectile will do. King's Storehouse has 27 Slots, which means means slot 1 correlates to the first projectile, and 27 to the last projectile. When Babylon is mastered, the storage count is increased to 36.
  • [Active, Press/Held] Gate of Babylon - For an initial cost of 25,000MP and a continuous drain of 5,000MP per second, summon golden portals that can be deployed behind the users back or surrounding a target on mastery. Use the same function as predation mist targeting to chose the deployment. Using your scroll wheel will allow you to open more portals up to 8
    • Direct Fire - Small portals appear behind the user, firing weapons from the King’s Storehouse directly at where the user is aiming, each strike utilizes the damage and attributes of the weapons for damage calculation, however it is all dealt as Light Damage. If there is no weapon in the slot, it will default to doing 15 Light Damage (30 when mastered). When mastered, it will increase the damage dealt by all projectiles by 25.
    • Surround Attack - Deploy portals in a circular formation around a targeted area or enemy, allowing for a simultaneous barrage from multiple angles. This can fire a maximum of 27 Projectiles (36 when mastered) before going back on cooldown.