Scavenger 1.19.2

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収録元: Nightmares

{{#description2:That which devours everything... shall become everything.}}That which devours everything... shall become everything.

Scavenger
Type
Unique Skill
Obtain Cost
150,000 MP
Points to Master
1000
Passive
Toggle + Held + Press
Obtaining
Other
Reincarnate,Rerolls

Overview

Scavenger is a predation-based skill resembling Gluttony and Absorb Dissolve. It absorbs energy, skills, enchantments, and even spiritual beings. It has 4 modes, each focusing on a different devour aspect.

Actives

  • [Active, Hold]– Predation
    • - Fires a **black mist** cone in front of user.
    • - Deals spiritual damage and **steals EP** based on target stats.
    • - Radius: adjustable via scroll (3 to 15 blocks).
    • - Adds mastery every 3s.
    • - Spawns **Gluttony Mist** with sound and particles.
  • [Active, Press] – Stomach
    • - Opens **spatial storage** with 100 slots and 500 stack limit.
    • - Used for storing loot, weapons, gear, and absorbed items.
    • - Storage is persistent and personal.
  • [Active, Hold] – Synthesize
    • - Absorbs weakened **Spiritual-tagged entities** under 25% HP.
    • - If target is an elemental spirit: grants **spirit magic** and **manipulation**.
    • - Absorbs EP, skills, and increases Max MP/AP on kill.
    • - Works on **Charybdis Cores**, granting fused skills and EP.
    • - Cooldown: 5s (3s mastered)
  • [Active, Press] – Isolation (Press)
  • - If holding an item:
    • - Extracts EP from item tags.
    • - Consumes known **AbsorbDissolve items** for healing or MP.
    • - If enchanted: adds **permanent buffs** and stats based on enchantment type.
  • - If no item:
    • - Cleanses **negative status effects** from self or target (5-block range).
    • - Limited to one Isolation enchant buff at a time.
    • - Buffs removed on death.