Body Double: Difference between revisions

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== Usage ==
== 使い方 ==
=== Active ===
=== アクティブ ===
* [Active - Press] - '''Clone Creation''': Costs 10% of the User's Max MP and creates a Body Double entity with identical stats to the player (EP equal to user’s 10% MP) and copy set of gears (won’t drop) but with a permanent Fragility 2 debuff and passively regenerate 2 HP each second consuming 20 of its own EP. The entity acts as a friendly mob to the player similar to a dog and will attack enemies. Lasts until deactivated, it runs out of energy or is killed. Remaining energy is returned to the player
* [有効 - Press] - '''分身体召喚''': Costs 10% of the User's 最大魔素量 and creates a Body Double entity with identical stats to the player (EP equal to user’s 10% MP) and copy set of gears (won’t drop) but with a permanent 脆弱 2 debuff and passively regenerate 2 HP each second consuming 20 of its own EP. The entity acts as a friendly mob to the player similar to a dog and will attack enemies. Lasts until deactivated, it runs out of energy or is killed. Remaining energy is returned to the player
* [Active - Press] - '''Clone Control''': Crouch + Activate while looking at a clone to remove it. If activated while looking at a created clone in 50 block radius, switch body with that clone, leaving the original body behind, when this original body is killed, the user dies. While controlling a clone, the user will not generate MP and going without the original body in 50 block radius, the user takes 10% of both physical and spiritual damage. If killed or out of magicule while in a clone, the user won’t die and will be moved back to the original body.
* [有効 - Press] - '''分身体操作''': Crouch + Activate while looking at a clone to remove it. If activated while looking at a created clone in 50 block radius, switch body with that clone, leaving the original body behind, when this original body is killed, the user dies. While controlling a clone, the user will not generate MP and going without the original body in 50 block radius, the user takes 10% of both physical and spiritual damage. If killed or out of magicule while in a clone, the user won’t die and will be moved back to the original body.


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Revision as of 10:55, 25 September 2026

収録元: Reincarnated

Use a tenth of your magical power to summon an identical clone which takes increased damage but will fight for you until the end. The user can exchange places with the clone but risk taking increased damage.

Body Double
Type
Extra Skill
Obtain Cost
1000 MP
Points to Learn
100
Points to Master
500
Obtaining
Other
Defeat Ifrit + 100,000 EP
Other2
Master Doppelganger + 100,000 EP

使い方

アクティブ

  • [有効 - Press] - 分身体召喚: Costs 10% of the User's 最大魔素量 and creates a Body Double entity with identical stats to the player (EP equal to user’s 10% MP) and copy set of gears (won’t drop) but with a permanent 脆弱 2 debuff and passively regenerate 2 HP each second consuming 20 of its own EP. The entity acts as a friendly mob to the player similar to a dog and will attack enemies. Lasts until deactivated, it runs out of energy or is killed. Remaining energy is returned to the player
  • [有効 - Press] - 分身体操作: Crouch + Activate while looking at a clone to remove it. If activated while looking at a created clone in 50 block radius, switch body with that clone, leaving the original body behind, when this original body is killed, the user dies. While controlling a clone, the user will not generate MP and going without the original body in 50 block radius, the user takes 10% of both physical and spiritual damage. If killed or out of magicule while in a clone, the user won’t die and will be moved back to the original body.