Scavenger 1.19.2: Difference between revisions

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== Overview ==
== Overview ==
Scavenger is a predation-based skill resembling Gluttony and Absorb Dissolve. It absorbs energy, skills, enchantments, and even spiritual beings. It has 4 modes, each focusing on a different devour aspect.
漁り屋(スカベンジャー) is a predation-based skill resembling 暴食者 (グラトニー) and 吸収 溶解(ディゾルブ). It absorbs energy, skills, enchantments, and even spiritual beings. It has 4 modes, each focusing on a different devour aspect.


== Actives ==
== アクティブ ===
*[Active, Hold]– Predation
*[有効, Hold]– 捕食
**- Fires a **black mist** cone in front of user.
**- Fires a **black mist** cone in front of user.
**- Deals spiritual damage and **steals EP** based on target stats.
**- Deals spiritual damage and **steals EP** based on target stats.
**- Radius: adjustable via scroll (3 to 15 blocks).
**- Radius: adjustable via scroll (3 to 15 blocks).
**- Adds mastery every 3s.
**- Adds mastery every 3s.
**- Spawns **Gluttony Mist** with sound and particles.
**- Spawns **グラトニーミスト** with sound and particles.


*[Active, Press] – Stomach
*[有効, Press] – 胃袋
**- Opens **spatial storage** with 100 slots and 500 stack limit.
**- Opens **spatial storage** with 100 slots and 500 stack limit.
**- Used for storing loot, weapons, gear, and absorbed items.
**- Used for storing loot, weapons, gear, and absorbed items.
**- Storage is persistent and personal.
**- 保管庫 is persistent and personal.


*[Active, Hold] – Synthesize
*[有効, Hold] – 能力統合
**- Absorbs weakened **Spiritual-tagged entities** under 25% HP.
**- Absorbs weakened **精霊-tagged entities** under 25% HP.
**- If target is an elemental spirit: grants **spirit magic** and **manipulation**.
**- If target is an elemental spirit: grants **spirit magic** and **manipulation**.
**- Absorbs EP, skills, and increases Max MP/AP on kill.
**- Absorbs EP, skills, and increases 最大魔素量/AP on kill.
**- Works on **Charybdis Cores**, granting fused skills and EP.
**- Works on **カリュブディス Cores**, granting fused skills and EP.
**- Cooldown: 5s (3s mastered)
**- Cooldown: 5s (3s mastered)


*[Active, Press] – Isolation (Press)  
*[有効, Press] – 隔離 (Press)  
*- If holding an item:
*- If holding an item:
**- Extracts EP from item tags.
**- Extracts EP from item tags.
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*- If no item:
*- If no item:
**- Cleanses **negative status effects** from self or target (5-block range).
**- Cleanses **negative status effects** from self or target (5-block range).
**- Limited to one Isolation enchant buff at a time.
**- Limited to one 隔離 enchant buff at a time.
**- Buffs removed on death.
**- Buffs removed on 死亡.
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{{Nightmares/SkillsNavbox|state=collapsed}}

Revision as of 10:55, 25 September 2026

収録元: Nightmares

That which devours everything... shall become everything.

Scavenger
Type
Unique Skill
Obtain Cost
150,000 MP
Points to Master
1000
Passive
Toggle + Held + Press
Obtaining
Other
Reincarnate,Rerolls

Overview

漁り屋(スカベンジャー) is a predation-based skill resembling 暴食者 (グラトニー) and 吸収 溶解(ディゾルブ). It absorbs energy, skills, enchantments, and even spiritual beings. It has 4 modes, each focusing on a different devour aspect.

アクティブ =

  • [有効, Hold]– 捕食
    • - Fires a **black mist** cone in front of user.
    • - Deals spiritual damage and **steals EP** based on target stats.
    • - Radius: adjustable via scroll (3 to 15 blocks).
    • - Adds mastery every 3s.
    • - Spawns **グラトニーミスト** with sound and particles.
  • [有効, Press] – 胃袋
    • - Opens **spatial storage** with 100 slots and 500 stack limit.
    • - Used for storing loot, weapons, gear, and absorbed items.
    • - 保管庫 is persistent and personal.
  • [有効, Hold] – 能力統合
    • - Absorbs weakened **精霊-tagged entities** under 25% HP.
    • - If target is an elemental spirit: grants **spirit magic** and **manipulation**.
    • - Absorbs EP, skills, and increases 最大魔素量/AP on kill.
    • - Works on **カリュブディス Cores**, granting fused skills and EP.
    • - Cooldown: 5s (3s mastered)
  • [有効, Press] – 隔離 (Press)
  • - If holding an item:
    • - Extracts EP from item tags.
    • - Consumes known **AbsorbDissolve items** for healing or MP.
    • - If enchanted: adds **permanent buffs** and stats based on enchantment type.
  • - If no item:
    • - Cleanses **negative status effects** from self or target (5-block range).
    • - Limited to one 隔離 enchant buff at a time.
    • - Buffs removed on 死亡.