Law Manipulation
収録元: Reincarnated
Law Manipulation
Information
Type
Extra Skill
Obtain Cost
1,000 MP
Points to Learn
100
Points to Master
500
Evolution
Previous
Obtaining
Combination of Skills
Mastered Mana Manipulation + 30 magics mastered + 800,000 MP
Other
Owning and Mastering Analyst
Other2
Owning Seeker
Manipulate the laws and aspects of the world itself using your vast knowledge of multiple aspects
Usage
Passive
- When toggled, the user can cast any Magic that's mastered within an Anti-Magic Area. If the player's EP is above 1.000.000, their mastered magic and battlewill are capable of bypassing Resistances and Nullifications.
Active
- Abnormality Cleanse: Remove any abnormal condition, Magic Interference, Severance or Cook’s Chaotic Fate effect of the user or looked-at entities.
- Takeover (Requires mastery): When looked a magic circle being casted, destroy the magic circle and put that magic into cooldown of 3s for the caster. When looked at a Magic entity (field, barrier, projectile, etc) instead, takeover that entity and the user is now the owner of the effect, if used on a warp portal, force close it. Ineffective against players that have law manipulation and have EP above 75% of the player's.
Evolution
| Master 2 of the required Manipulations | Molecular Manipulation | Master Molecular Manipulation and Magic Jamming 200K EP | Mana Manipulation | Master Mana Manipulation 30 Magics Mastered 800K EP | Law Manipulation | ||||||||||||||||||||||||||||||||||||||||