LoreHunter 1.19.2
収録元: Nightmares
{{#description2:WIP}}WIP
Lore Hunter
Information
Type
Unique Skill
Obtain Cost
75K MP
Points to Master
1000
Passive
Toggle
Evolution
Obtaining
Other
Reincarnation/Reroll
Usage
Passive
- [Passive, Toggled] Adaptive Learning - When Lore hunter is toggled and mastered it gives a 25% dodge chance
Active
- [Active, Press] Grab Lore - Learns a piece of lore from the target entity. It applies Movement disruption for 10 seconds, and will learn a random skill from the target. The possible skill types are uniques, extras, commons, magics and battle wills. It will prioritize learning skills you do not know yet. This only works once per player and up to 5 times per entity type. This count is ticked even when you do not succeed in learning a skill. The skills do cost their MP to copy.
- When used while looking at a block and crouching it will give you a copy of that block. Skill Griefing being off does disable this, otherwise it follows molecular manipulation logic for dropping blocks
- [Active, Press] Create lore - Place a random enchantment on the held item. The enchantment is max level but will be a enchantment that is applicable on said item.