Scavenger 1.19.2
収録元: Nightmares
{{#description2:That which devours everything... shall become everything.}}That which devours everything... shall become everything.
Scavenger
Information
Type
Unique Skill
Obtain Cost
150,000 MP
Points to Master
1000
Passive
Toggle + Held + Press
Obtaining
Other
Reincarnate,Rerolls
Overview
Scavenger is a predation-based skill resembling Gluttony and Absorb Dissolve. It absorbs energy, skills, enchantments, and even spiritual beings. It has 4 modes, each focusing on a different devour aspect.
Actives
- [Active, Hold]– Predation
- - Fires a **black mist** cone in front of user.
- - Deals spiritual damage and **steals EP** based on target stats.
- - Radius: adjustable via scroll (3 to 15 blocks).
- - Adds mastery every 3s.
- - Spawns **Gluttony Mist** with sound and particles.
- [Active, Press] – Stomach
- - Opens **spatial storage** with 100 slots and 500 stack limit.
- - Used for storing loot, weapons, gear, and absorbed items.
- - Storage is persistent and personal.
- [Active, Hold] – Synthesize
- - Absorbs weakened **Spiritual-tagged entities** under 25% HP.
- - If target is an elemental spirit: grants **spirit magic** and **manipulation**.
- - Absorbs EP, skills, and increases Max MP/AP on kill.
- - Works on **Charybdis Cores**, granting fused skills and EP.
- - Cooldown: 5s (3s mastered)
- [Active, Press] – Isolation (Press)
- - If holding an item:
- - Extracts EP from item tags.
- - Consumes known **AbsorbDissolve items** for healing or MP.
- - If enchanted: adds **permanent buffs** and stats based on enchantment type.
- - If no item:
- - Cleanses **negative status effects** from self or target (5-block range).
- - Limited to one Isolation enchant buff at a time.
- - Buffs removed on death.