Cthulhu

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収録元: Nightmares

{{#description2:"Eversleeping he stays, as his awakening is the end of humanity"}}"Eversleeping he stays, as his awakening is the end of humanity"

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「Cthulhu, King of Divine Ice」
Type
King Class Ultimate Skill
Obtain Cost
3M MP
Points to Master
x
Passive
Toggle
Obtaining
Other
Master Leviathan, Gabriel, have enough MP, killed 15k Mobs and have Insanity lvl 4 applied to yourself

Usage

Passive

  • [Passive, True] Digital Nature - The user becomes a Digital Nature. This means they are rendered immune to the effects of time.
  • [Passive, In-Slot] Beyond Jealousy - While in-slot, this skill allows you to randomly siphon Magicules and Aura from your target on hit. There is a 50% chance when you siphon Magicules and Aura to applied "Jealous" to their MP and AP bar. Preventing it from regenering in a similar fashion to Cook's Chaotic Fate.
  • [Passive Toggle] Envious Fortune - While toggled on, you passively have Luck X and will automatically remove effects from yourself (Based off the UltimateNightmareSkillConfig's "CthulhuEffectPurge": Config). for 1,000 MP.

Actives

  • [Active, Press] Absorption - This has several modes. The user can shift press between them.
    • Crushing Jealous - When this mode is selected, toggle the Crushing Jealousy on, and any target with higher MP or AP than you will gain "Envied" Effect. Targets with this suffer a small amount of MP or AP Drain (Random) on being damaged by the user. If the user's MP or AP is lower than the target, they will recieve the "Stolen Luck" effect. Stolen Luck will reduce the effected target's dodge chance and crit chance by 50% per level.
    • Inferior - When used, for the next 60 seconds, (100 when mastered), you become empowered, gaining increased Attack Damage and Armor, as you reflect the properties of Absorption. During the duration you have the Envious Mirror effect, all attacks become "Inferior" making them only capable of doing a maximum of 500 Damage.
    • Power Siphon - When pressed, the looked at target suffers Magicule and Aura Drain, losing 2.5% and applying a 1.5% Max MP and AP stunt with Jealous. now causes the target to have Chill.
  • [Active, Press] Fixation - This has several modes. The user can shift press between them.
    • Heat Death - Instantly kill any nearby mob without Thermal Nullification. Or any mob with less than 70% of your EP. Any target that survives is affected by Heat Death effect, which makes them take more Cold Damage and Spatial Damage.
    • Counter Freeze - When in-slot this mode causes the next attack of the target to render the attacker completely still and take the damage they'd take x3.
    • Eternal World - The user's Magicules and Aura are not expended while in Eternal World. The user's allies also obtain this benefit, and all regeneration (HP, SHP, MP and AP) is stopped in Eteneral World, but nothing can die either (Left at 1 HP). This effects all thins in a nearby 16x16 radius.
    • Complete Fixation - When used, it completely renders time still for 15 seconds.
  • [Active, Press] Devotion - This has several modes. The user can shift press between them.
    • Whiteout Absorb - The user stops the time in the area for 3 seconds, while time is stopped, it instantly kills any target without an Ultimate Skill. You regeneration is sealed for 5 seconds regardless;
      • If they possess an Ultimate Skill
        • And have less than 80% of the user's EP, they lose 80% of their HP and MP
        • And have less than 60% of the user's EP, they lose 60% of their HP and MP
        • And have less than 20% of the user's EP, they lose 40% of their HP and MP
        • If they have EP within 10% of the user, or above the user, they lose 20% of their HP and MP.
    • Absolute Stop - After using this, in a 12x12 area, the restoration of energy for all but yourself is impossible for 30 seconds.
    • Snow Shell - This is an altered version of Snow Crystal, when used the user gains x5 their HP as Barrier Points, and these Barrier Points cause the target to lose MP and AP when they hit you, until they're brokened.
    • Hysterical Festival - This is an evolved version of Dragon's Festival. The user begins to drain all nearby mobs for the next 8 seconds, the draining reduces their MP and AP by 5% per second, unless they have within 50% of your EP, resulting in them losing 2.5% per second instead. The user gains 10 seconds of resistance for every mob drained and the drained targets are inflicted with Jealous.