Deadly Poison
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収録元: Nightmares
{{#description2:"Its poison. Deadly poison. So its a neurotoxin?"}}"Its poison. Deadly poison. So its a neurotoxin?"
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Deadly Poison
Information
Type
Unique Skill
Obtain Cost
90k MP
Points to Master
x
Passive
Toggle
Evolution
Usage
Passive
- [Passive, Toggle] Thought Acceleration
- [Passive, In-Slot] Detect Weakness - While this skill is in slot, entities you hit will progress the production of your Lethal Dose.
Actives
- [Active, In-Slot] Bloody Bite - The user strikes at an enemy, spending some of their MP to inject them with their Poison. If the Detect Weakness is at 30% of less, this move only deals Physical and Spiritual Damage. (Halved by Abnormal Condition Resistance, reduced by 25% with Nullification). If Detect Weakness is at 50%, it infects them with Magicule Poisoning. If Detect Weakness is at 80%, it becomes Lethal Poison. If it is at 100%, it becomes Cursed Poison.
- [Active, Held] Poison Refinement - While Held, this move will slowly drain the user's MP and begin producing 2.5% (5% on mastery) of the progress for your Lethal Dose a second.
- [Active, Press] Deadly Domain - This can only be used when your Lethal Dose is at 100%. All Non-Spiritual Beings will take 500 SHP damage (1000 on mastery), and all Spiritual Lifeforms take 250 (500 on mastery) and your Lethal Dose is reduced to 0.
- [Active, Press] Cursed Poison (Requires Mastery, Requires Learning) - The user can infect a target with Cursed Poison for 5 minutes.
Cursed Poison Effect
Cursed Poison is a Status Effect that deals both 25 HP and SHP damage per second each level. If you kill a entity while they are infected with Cursed Posion, you gain 10% more EP from it instead