Nodens

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収録元: Nightmares

{{#description2:"This is absurd, one of the strongest abilities concieved!"}}"This is absurd, one of the strongest abilities concieved!"

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「Nodens, God of Abyss」
Type
God Class Ultimate Skill
Obtain Cost
3.4M + the cost of the 8 Ultimates analyzed MP
Points to Master
x
Passive
True, In slot
Obtaining
Other

Have more than 40M EP, Master 150 Skills, Analyze 8 Ultimate Submodes, Master Spatial Motion and Multilayer Barrier.

Using Alteration on Lucifer while mastered: True (Can be disabled in configs)
 
If the user has Lucifer, it is able to Arroganz 'Soul Gluttony' from Azathoth, as well as [ Skill Storage ] from Shub-Niggurath, those two skills can superceed the requirement of four analyze ultimates, however this method will cost 4,750,000 MP from Shub-Niggurath and 4,150,000 MP from Azathoth, as well as having over 30,000,000 EP, instead making Nodens cost 12,300,000 MP.

Disclaimer

Usage

Passive

Lucifer can obtain Alteration by using Ocular Analysis while mastered on a player with Raphael, or a Manas bound to a player with Raphael.

  • [Passive, True] Ultimate Arroganz - The user stores Lucifer inside of [Skill Storage] on obtainment. The user can also now will be able to copy an ability's specific mode after being hit or affected by it. This no longer costs MP. Skilles copied by Pride, Lucifer or Nodens' Ultimate Arroganz cannot possess Egos.
  • [Passive, True] Spacetime Domination - The user obtains Spacetime Manipulation. When mastered, it becomes Spacetime Domination.
  • [Passive, True] Nihility Bar - The user gains a new resource bar, it is a purple bar beside their MP and AP bar. It scales from 0 to 100,000 Nihility. (Unlike Azathoth, this does not have a natural way to produce Nihility, it is here if you obtain a Skill to generate it as a Submode.
  • [Passive, In-Slot] Arroganz Solution - If the user has a skill that applies a station condition, such as Infinity Prison, Uriel, Anti-Skill within their [Skill Storage] or [Arroganz Skill] they become immune to the condition.
    • If the user has Infinity Prison or Uriel inside of their [Skill Storage] or [Arroganz Skill] they can bypass Absolute Guard.
    • If the user has Uriel and Michael inside of their [Skill Storage] or [Arroganz Skill] they can bypass Castle Guard, however only partially. (Their damage is reduced by 75%)

Actives

  • [Active, Hold] Soul Gluttony
  • [Active, Press] Imaginardy Space - Funtionally the same as Azathoth, God of the Void (However, the world itself will appear different....)
  • [Active, Press] Multidimensional Barrier
  • [Active, Press] Ultimate Arroganz - The user can shift press this to change between modes.
    • Skill Creation: From Shub-Niggurath
    • Skill Duplication: From Shub-Niggurath
    • Skill Storage: From Shub-Niggurath
    • Arroganz Skill: These are specifically the skills learned through the [Ultimate Arroganz] True Passive. These skills can be used just like how they were in Lucifer, and even deleted like they were in Lucifer.
    • Arroganz Alteration: In this mode, the user can compile skill data, by having all of the copiable Submodes of an ability to create that skill and store it in [Skill Storage]. This will cost twice the MP of the skill.
    • Abyss Weapon Alteration: This mode is granted only if the user mimiced Azathoth's Imaginary Blade and the user has the Material Creation Intrinsic Skill. The user can use this mode on either The World or a [Hihi-irokane Scythe] to enhance them into a superior version.
  • [Active, In-Slot] Catastrophic Eclipse (Requires Learning) - While in Slot, the user's attacks siphon the energy of the target and use their own Authority to prevent the restoration of Energy. The following chart explains how the ability works: If the target has;
    • Less than 40% of the user's EP, that target's EP, MP, and AP are reduced to 0 in one hit. (Refreshes on Death).
    • Less than 60% of the user's EP, that target's EP, MP, and AP are reduced by 40% in one hit. (Refreshes on Death).
    • Less than 80% of the user's EP, that target's EP, MP, and AP are reduced by 10% in one hit. (Refreshes on Death).
    • Equal to the user's EP, that target's EP, MP, and AP are reduced by 5% in one hit. (Refreshes on Death).
    • has 10% EP or more than the user, they have their EP MP and AP reduced by 2% in one hit.
    • has more than 40% EP over the user, this doesn't effect them any longer.

This bypasses Castle Guard all together. When Shift Pressed, this will remove the modification.