Sandalphon: Difference between revisions

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merge.py
 
imported>Merge
merge.py
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{{MergeSource|Mysticism|Nightmares}}
{{MergeSource|Mysticism|Nightmares}}


== Mysticism ==
== 神秘主義 ===


{{DISPLAYTITLE:Sandalphon, Lord Of Condemnation}}{{DescriptionEcho|Serve as the hammer of Justice, delivering retribution upon those who have defied it.}}
{{DISPLAYTITLE:Sandalphon, Lord Of Condemnation}}{{DescriptionEcho|Serve as the hammer of Justice, delivering retribution upon those who have defied it.}}
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|Other=
|Other=
}}
}}
=== Usage ===
== 使い方 ==
==== Passive ====
==== パッシブ ====
*[Passive - Toggle]  Predictive Calculation : 50% Chance to dodge an attack. 75% Chance to ignore dodge on enemies. 100% to deal Crit damage. Nullification is treated as resistance and resistance is bypassed. Magic Jamming's damage mitigation is ignored.  
*[受動 - Toggle]  Predictive Calculation : 50% 確率 to dodge an attack. 75% 確率 to ignore dodge on enemies. 100% to deal Crit damage. Nullification is treated as resistance and resistance is bypassed. 魔力妨害's damage mitigation is ignored.  


*[Passive - Toggle] Silent Movement : The player makes zero noise, undetectable by Sculk or Sense Sound Wave.  
*[受動 - Toggle] 隠密移動 : The player makes zero noise, undetectable by Sculk or Sense 音波.  


<br>
<br>
====Active====
====アクティブ====
*[Active - Hold] Assassination: When held, makes the player completely invisible and undetectable by any sensory abilities. While in slot, dealing extra 300 (650 with mastery) physical damage and 500 (750 with mastery) spiritual damage while concealed. Costs 1K MP per 20 ticks.  
*[有効 - Hold] Assassination: When held, makes the player completely invisible and undetectable by any sensory abilities. While in slot, dealing extra 300 (650 with mastery) physical damage and 500 (750 with mastery) spiritual damage while concealed. Costs 1K MP per 20 ticks.  


*[Active - Press] Dispel: Gives the Magic Jamming effect to every entity in a 20 block radius (30 with mastery), and clears the user of any magical effect. Cost 10K MP, cooldown 5s (3s with Mastery).
*[有効 - Press] 浄化(ディスペル): Gives the 魔力妨害 effect to every entity in a 20 block radius (30 with mastery), and clears the user of any magical effect. Cost 10K MP, cooldown 5s (3s with Mastery).


*[Active - Press] Eraser: If the target has less than 10% of the max EP of the user, they lose 100% of their current EP, if the target has more than 10% but less than 25% of the max EP of the user, they lose 50% of their current EP, if the target has more than 25% but less than 50% of the EP of the user, they lose 25% of their current EP, and if they have more than 50%, they lose 10% of their current EP. It has a 100% chance of hitting the target at close combat. Cost 20K MP, cooldown 20s (10s with Mastery).  
*[有効 - Press] 抹消(イレイザー): If the target has less than 10% of the max EP of the user, they lose 100% of their current EP, if the target has more than 10% but less than 25% of the max EP of the user, they lose 50% of their current EP, if the target has more than 25% but less than 50% of the EP of the user, they lose 25% of their current EP, and if they have more than 50%, they lose 10% of their current EP. It has a 100% chance of hitting the target at close combat. Cost 20K MP, cooldown 20s (10s with Mastery).  


*[Active - Press] Necrosis: Gives the Necrosis effect to the target, preventing them from regenerating and using any type of magic for a duration of 2 minutes (4 with mastery). Cost 15k MP, cooldown 30s (20s with mastery). Requires the target to be at most 20 blocks away from the user.
*[有効 - Press] 壊死(ネクローシス): Gives the 壊死(ネクローシス) effect to the target, preventing them from regenerating and using any type of magic for a duration of 2 minutes (4 with mastery). Cost 15k MP, cooldown 30s (20s with mastery). Requires the target to be at most 20 blocks away from the user.


*[Active - Press] Remove: Destroy instantly the barriers of the target. Cost 15k MP, cooldown 5s (3s with Mastery).  
*[有効 - Press] 断絶(リムーブ): 破棄 instantly the barriers of the target. Cost 15k MP, cooldown 5s (3s with Mastery).  


*[Active - Press] Judgement (Requires Mastery + Learning): Destroy instantly the barriers of the target while giving them the Necrosis effect preventing them from regenerating while losing 75% of their current EP, and doing 750 physical damage and 1k spiritual damage. Cost 25k EP, cooldown 20 minutes. Costs: 250K MP.
*[有効 - Press] 処刑(ジャッジメント) (Requires Mastery + Learning): 破棄 instantly the barriers of the target while giving them the 壊死(ネクローシス) effect preventing them from regenerating while losing 75% of their current EP, and doing 750 physical damage and 1k spiritual damage. Cost 25k EP, cooldown 20 minutes. Costs: 250K MP.


=== Version history ===
=== バージョン履歴 ===
{{Version history entry
{{Version history entry
|version = 1.21.1
|version = 1.21.1
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{{Mysticism/SkillsNavbox|state=collapsed}}
{{Mysticism/SkillsNavbox|state=collapsed}}


== Nightmares ==
== 悪夢 ===
{{DISPLAYTITLE:「Sandalphon, Lord of Judgement」}}{{DescriptionEcho|"The judge has spoken. Your verdict stands"}} {{Nightmares/WIP}}
{{DISPLAYTITLE:「Sandalphon, Lord of Judgement」}}{{DescriptionEcho|"The judge has spoken. Your verdict stands"}} {{Nightmares/WIP}}
[[Category:Ultimates|Sandalphon, Lord of Judgement]]
[[Category:Ultimates|Sandalphon, Lord of Judgement]]
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|Other=Master Murderer, have enough MP, win 15 raids, master 25 skills
|Other=Master Murderer, have enough MP, win 15 raids, master 25 skills
}}
}}
=== Usage ===
== 使い方 ==
==== Passive ====
==== パッシブ ====
*[Passive, Toggle] Silent Movement - The player makes zero noise, undetectable by Sculk or Sense Sound Wave.
*[受動, Toggle] 隠密移動 - The player makes zero noise, undetectable by Sculk or Sense 音波.
==== Passive ====
==== パッシブ ====
*[Active, In-Slot] Remove - The user instantly breaks Barriers. 5 Second Cooldown
*[有効, In-Slot] 断絶(リムーブ) - The user instantly breaks Barriers. 5 Second Cooldown
*[Active In-Slot] Dispel - The user automatically removes certain conditions from the user. The user removes various conditions from the target on it. 3 Second Cooldown. (configurable in config)
*[有効 In-Slot] 浄化(ディスペル) - The user automatically removes certain conditions from the user. The user removes various conditions from the target on it. 3 Second Cooldown. (configurable in config)
*[Active, In-Slot] Eraser - The user's attacks on enemies damage their Current MP. If the target has less than 15% of the user's EP, they are instantly killed, other wise each attack reduces their Current MP by 5% (2.5% if they have an ultimate skill). 2 Second Cooldown.
*[有効, In-Slot] 抹消(イレイザー) - The user's attacks on enemies damage their Current MP. If the target has less than 15% of the user's EP, they are instantly killed, other wise each attack reduces their Current MP by 5% (2.5% if they have an ultimate skill). 2 Second Cooldown.
*[Active, In-Slot] Necrosis - This applies the Necrotic Effect to a target. Necrotic makes it so they cannot regenerate Magicules and Regeneration Skills do not work. This has a 30 Second Cooldown and the condition lasts 25 Seconds.
*[有効, In-Slot] 壊死(ネクローシス) - This applies the Necrotic Effect to a target. Necrotic makes it so they cannot regenerate 魔素 and Regeneration スキル do not work. This has a 30 Second Cooldown and the condition lasts 25 Seconds.
*[Active, In-Slot] Judgement - When used, Remove, Dispel, Eraser and Necrosis are all used together, but enhanced.  
*[有効, In-Slot] 処刑(ジャッジメント) - When used, 断絶(リムーブ), 浄化(ディスペル), 抹消(イレイザー) and 壊死(ネクローシス) are all used together, but enhanced.  
**Dispel now deals bonus damage directly to the target based off the Barrier Points destroyed (1 Barrier Point = 5 Damage)
**浄化(ディスペル) now deals bonus damage directly to the target based off the 結界 Points destroyed (1 結界 Point = 5 Damage)
**Dispel now bypasses Resistances and Nullifications
**浄化(ディスペル) now bypasses Resistances and Nullifications
**Eraser will instantly kill any target target with less than 50% of the user's EP by reducing their Current EP to 0%, otherwise reduce their Current EP by the difference between the User and Target's Current EP (0 if the target has higher EP) + 35% of the target's current EP.
**抹消(イレイザー) will instantly kill any target target with less than 50% of the user's EP by reducing their Current EP to 0%, otherwise reduce their Current EP by the difference between the User and 対象's Current EP (0 if the target has higher EP) + 35% of the target's current EP.
**Necrosis will apply the Necrotic Effect for 1 minute.  
**壊死(ネクローシス) will apply the Necrotic Effect for 1 minute.  
This has a 1,440 second cooldown.
This has a 1,440 second cooldown.


{{Nightmares/SkillsNavbox|state=collapsed}}
{{Nightmares/SkillsNavbox|state=collapsed}}

Revision as of 10:55, 25 September 2026

収録元: MysticismNightmares

神秘主義 =

Serve as the hammer of Justice, delivering retribution upon those who have defied it.

Sandalphon, Lord Of Condemnation
Type
Ultimate Skill
Obtain Cost
550K MP
Points to Master
3000
Passive
Toggle
Evolution
Previous

使い方

パッシブ

  • [受動 - Toggle] Predictive Calculation : 50% 確率 to dodge an attack. 75% 確率 to ignore dodge on enemies. 100% to deal Crit damage. Nullification is treated as resistance and resistance is bypassed. 魔力妨害's damage mitigation is ignored.
  • [受動 - Toggle] 隠密移動 : The player makes zero noise, undetectable by Sculk or Sense 音波.


アクティブ

  • [有効 - Hold] Assassination: When held, makes the player completely invisible and undetectable by any sensory abilities. While in slot, dealing extra 300 (650 with mastery) physical damage and 500 (750 with mastery) spiritual damage while concealed. Costs 1K MP per 20 ticks.
  • [有効 - Press] 浄化(ディスペル): Gives the 魔力妨害 effect to every entity in a 20 block radius (30 with mastery), and clears the user of any magical effect. Cost 10K MP, cooldown 5s (3s with Mastery).
  • [有効 - Press] 抹消(イレイザー): If the target has less than 10% of the max EP of the user, they lose 100% of their current EP, if the target has more than 10% but less than 25% of the max EP of the user, they lose 50% of their current EP, if the target has more than 25% but less than 50% of the EP of the user, they lose 25% of their current EP, and if they have more than 50%, they lose 10% of their current EP. It has a 100% chance of hitting the target at close combat. Cost 20K MP, cooldown 20s (10s with Mastery).
  • [有効 - Press] 壊死(ネクローシス): Gives the 壊死(ネクローシス) effect to the target, preventing them from regenerating and using any type of magic for a duration of 2 minutes (4 with mastery). Cost 15k MP, cooldown 30s (20s with mastery). Requires the target to be at most 20 blocks away from the user.
  • [有効 - Press] 断絶(リムーブ): 破棄 instantly the barriers of the target. Cost 15k MP, cooldown 5s (3s with Mastery).
  • [有効 - Press] 処刑(ジャッジメント) (Requires Mastery + Learning): 破棄 instantly the barriers of the target while giving them the 壊死(ネクローシス) effect preventing them from regenerating while losing 75% of their current EP, and doing 750 physical damage and 1k spiritual damage. Cost 25k EP, cooldown 20 minutes. Costs: 250K MP.

バージョン履歴

  • 1.21.1 – ???
  • 1.19.2 – Added to the game.

悪夢 =

Warning: Display title "「Sandalphon, Lord of Judgement」" overrides earlier display title "Sandalphon, Lord Of Condemnation"."The judge has spoken. Your verdict stands"

 Work In Progress.
 This page is currently being worked on or has unfinished information.
  Click here in order to contribute to this article.
「Sandalphon, Lord of Judgement」
Type
Ultimate Skill
Obtain Cost
500k MP
Points to Master
x
Passive
Toggle
Obtaining
Other
Master Murderer, have enough MP, win 15 raids, master 25 skills

使い方

パッシブ

  • [受動, Toggle] 隠密移動 - The player makes zero noise, undetectable by Sculk or Sense 音波.

パッシブ

  • [有効, In-Slot] 断絶(リムーブ) - The user instantly breaks Barriers. 5 Second Cooldown
  • [有効 In-Slot] 浄化(ディスペル) - The user automatically removes certain conditions from the user. The user removes various conditions from the target on it. 3 Second Cooldown. (configurable in config)
  • [有効, In-Slot] 抹消(イレイザー) - The user's attacks on enemies damage their Current MP. If the target has less than 15% of the user's EP, they are instantly killed, other wise each attack reduces their Current MP by 5% (2.5% if they have an ultimate skill). 2 Second Cooldown.
  • [有効, In-Slot] 壊死(ネクローシス) - This applies the Necrotic Effect to a target. Necrotic makes it so they cannot regenerate 魔素 and Regeneration スキル do not work. This has a 30 Second Cooldown and the condition lasts 25 Seconds.
  • [有効, In-Slot] 処刑(ジャッジメント) - When used, 断絶(リムーブ), 浄化(ディスペル), 抹消(イレイザー) and 壊死(ネクローシス) are all used together, but enhanced.
    • 浄化(ディスペル) now deals bonus damage directly to the target based off the 結界 Points destroyed (1 結界 Point = 5 Damage)
    • 浄化(ディスペル) now bypasses Resistances and Nullifications
    • 抹消(イレイザー) will instantly kill any target target with less than 50% of the user's EP by reducing their Current EP to 0%, otherwise reduce their Current EP by the difference between the User and 対象's Current EP (0 if the target has higher EP) + 35% of the target's current EP.
    • 壊死(ネクローシス) will apply the Necrotic Effect for 1 minute.

This has a 1,440 second cooldown.